| 2007 |
| 9 | EE | Kentaro Fukuchi:
Multi-track Scratch Player on a Multi-touch Sensing Device.
ICEC 2007: 211-218 |
| 8 | EE | Kentaro Fukuchi,
Jun Rekimoto:
Marble Market: Bimanual Interactive Game with a Body Shape Sensor.
ICEC 2007: 374-380 |
| 7 | EE | Hideki Koike,
Shintaro Kajiwara,
Kentaro Fukuchi,
Yoichi Sato:
Information Layout and Interaction on Virtual and Real Rotary Tables.
Tabletop 2007: 95-102 |
| 2006 |
| 6 | EE | Toshiki Sato,
Kentaro Fukuchi,
Hideki Koike:
OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera.
ICEC 2006: 205-210 |
| 5 | EE | Tetsuo Fukasawa,
Kentaro Fukuchi,
Hideki Koike:
A Vision-Based Non-contact Interactive Advertisement with a Display Wall.
ICEC 2006: 394-397 |
| 2005 |
| 4 | EE | Shintaro Kajiwara,
Hideki Koike,
Kentaro Fukuchi,
Kenji Oka,
Yoichi Sato:
Information Layout and Interaction Techniques on an Augmented Round Table.
ICCV-HCI 2005: 141-149 |
| 3 | EE | Kentaro Fukuchi:
A Laser Pointer/Laser Trails Tracking System for Visual Performance.
INTERACT 2005: 1050-1053 |
| 2004 |
| 2 | EE | Kentaro Fukuchi,
Sam Mertens,
Ed Tannenbaum:
EffecTV: A Real-Time Software Video Effect Processor for Entertainment.
ICEC 2004: 602-605 |
| 1999 |
| 1 | EE | Itiro Siio,
Toshiyuki Masui,
Kentaro Fukuchi:
Real-world Interaction Using the FieldMouse.
ACM Symposium on User Interface Software and Technology 1999: 113-119 |