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Mike Carbonaro

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2007
6EEMaria Cutumisu, Curtis Onuczko, Matthew McNaughton, Thomas Roy, Jonathan Schaeffer, Allan Schumacher, Jeff Siegel, Duane Szafron, Kevin Waugh, Mike Carbonaro, Harvey Duff, Stephanie Gillis: ScriptEase: A generative/adaptive programming paradigm for game scripting. Sci. Comput. Program. 67(1): 32-58 (2007)
2006
5EEMaria Cutumisu, Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Jeff Siegel, Mike Carbonaro: Evaluating pattern catalogs: the computer games experience. ICSE 2006: 132-141
2005
4 Jonathan Schaeffer, Mike Carbonaro, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, Duane Szafron: Interactive Story Writing Using ScriptEase. AIIDE 2005: 163-164
3EEJonathan Schaeffer, Mike Carbonaro, Duane Szafron, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, Stephanie Gillis, Sabrina Kratchmer: Interactive Story Writing in the Classroom: Using Computer Games. DIGRA Conf. 2005
2EEMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro: A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games. INTETAIN 2005: 311-314
1EEMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro: Generating Ambient Behaviors in Computer Role-Playing Games. INTETAIN 2005: 34-43

Coauthor Index

1Maria Cutumisu [1] [2] [3] [4] [5] [6]
2Harvey Duff [6]
3Stephanie Gillis [3] [6]
4Sabrina Kratchmer [3]
5Matthew McNaughton [1] [2] [3] [4] [5] [6]
6Curtis Onuczko [1] [2] [3] [4] [5] [6]
7Thomas Roy [1] [2] [3] [4] [5] [6]
8Jonathan Schaeffer [1] [2] [3] [4] [5] [6]
9Allan Schumacher [6]
10Jeff Siegel [5] [6]
11Duane Szafron [1] [2] [3] [4] [5] [6]
12Kevin Waugh [6]

Copyright © Wed May 28 02:56:03 2008 by Michael Ley (ley@uni-trier.de)