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Stefano Ferretti

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2008
23EEMarco Roccetti, Stefano Ferretti, Claudio E. Palazzi: The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions. ISORC 2008: 587-592
22EEStefano Ferretti, Silvia Mirri, Ludovico Antonio Muratori, Marco Roccetti, Paola Salomoni: E-learning 2.0: you are We-LCoME! W4A 2008: 116-125
21EEPaola Salomoni, Silvia Mirri, Stefano Ferretti, Marco Roccetti: A multimedia broker to support accessible and mobile learning through learning objects adaptation. ACM Trans. Internet Techn. 8(2): (2008)
20EEStefano Ferretti: Cheating detection through game time modeling: A better way to avoid time cheats in P2P MOGs? Multimedia Tools Appl. 37(3): 339-363 (2008)
2007
19EEMarco Roccetti, Mario Gerla, Claudio E. Palazzi, Stefano Ferretti, Giovanni Pau: First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle. IPCCC 2007: 556-561
18EEPaola Salomoni, Silvia Mirri, Stefano Ferretti, Marco Roccetti: Profiling learners with special needs for custom e-learning experiences, a closed case? W4A 2007: 84-92
2006
17EEClaudio E. Palazzi, Giovanni Pau, Marco Roccetti, Stefano Ferretti, Mario Gerla: Wireless home entertainment center: reducing last hop delays for real-time applications. Advances in Computer Entertainment Technology 2006: 67
16EEStefano Ferretti, Marco Roccetti: MHP Meets the Web: Bringing Web Contents to Digital TV for Interactive Entertainment. ISM 2006: 169-176
15EEStefano Ferretti, Marco Roccetti: Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat. NETGAMES 2006: 35
14EEStefano Ferretti, Marco Roccetti, Johannes Andrich: Living the TV revolution: unite MHP to the web or face IDTV irrelevance! WWW 2006: 899-900
13EEStefano Ferretti, Marco Roccetti, Paola Salomoni: Online Gaming. Encyclopedia of Multimedia 2006
12EEStefano Ferretti, Claudio E. Palazzi, Marco Roccetti, Giovanni Pau, Mario Gerla: FILA in gameland, a holistic approach to a problem of many dimensions. Computers in Entertainment 4(4): (2006)
11EEClaudio E. Palazzi, Stefano Ferretti, Stefano Cacciaguerra, Marco Roccetti: Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures. IEEE Transactions on Multimedia 8(4): 874-879 (2006)
2005
10EEStefano Ferretti, Marco Roccetti: Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games. Advances in Computer Entertainment Technology 2005: 405-412
9EEStefano Cacciaguerra, Stefano Ferretti, Marco Roccetti, Matteo Roffilli: Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. WWW (Special interest tracks and posters) 2005: 884-885
8 Marco Roccetti, Stefano Ferretti: Adaptive Playout Control Schemes for Speech over the Internet. Encyclopedia of Information Science and Technology (I) 2005: 53-57
7EEClaudio E. Palazzi, Stefano Ferretti, Stefano Cacciaguerra, Marco Roccetti: A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games. Computers in Entertainment 3(2): 3 (2005)
6EEMarco Roccetti, Paola Salomoni, Vittorio Ghini, Stefano Ferretti: Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution. Multimedia Tools Appl. 25(2): 217-251 (2005)
2004
5EEStefano Ferretti, Marco Roccetti, Stefano Cacciaguerra: On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution. TIDSE 2004: 219-231
4EEStefano Ferretti, Marco Roccetti: Event synchronization for interactive cyberdrama generation on the web: a distributed approach. WWW (Alternate Track Papers & Posters) 2004: 226-227
3EEStefano Ferretti, Marco Roccetti: A novel obsolescence-based approach to event delivery synchronization in multiplayer games. Int. J. Intell. Games & Simulation 3(1): 7-19 (2004)
2003
2 Stefano Ferretti, Marco Roccetti: The Design and Performance of a Receiver Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games. GAME-ON 2003: 211-
2002
1 Marco Roccetti, Paola Salomoni, Vittorio Ghini, Stefano Ferretti, Stefano Cacciaguerra, A. Sorcinelli: MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices. Communications, Internet, and Information Technology 2002: 346-351

Coauthor Index

1Johannes Andrich [14]
2Stefano Cacciaguerra [1] [5] [7] [9] [11]
3Mario Gerla [12] [17] [19]
4Vittorio Ghini [1] [6]
5Silvia Mirri [18] [21] [22]
6Ludovico Antonio Muratori [22]
7Claudio E. Palazzi [7] [11] [12] [17] [19] [23]
8Giovanni Pau [12] [17] [19]
9Marco Roccetti [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [21] [22] [23]
10Matteo Roffilli [9]
11Paola Salomoni [1] [6] [13] [18] [21] [22]
12A. Sorcinelli [1]

Copyright © Wed May 28 02:56:03 2008 by Michael Ley (ley@uni-trier.de)