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| 2005 | ||
|---|---|---|
| 5 | EE | Lyn Henderson: Video games: A significant cognitive artifact of contemporary youth culture. DIGRA Conf. 2005 |
| 2004 | ||
| 4 | Frank York, Lyn Henderson: Rural and Remote Students, the Arts and Local History: Creative Encounters through Web-Based Learning and Ementoring. ICWI 2004: 3-12 | |
| 2002 | ||
| 3 | Lyn Henderson, Ian Putt, Geoff Coombs: Mental models of teaching and learning with the www. ASCILITE 2002: 271-277 | |
| 2001 | ||
| 2 | EE | Lyn Henderson: Internet Technology for Schools. Educational Technology & Society 4(3): (2001) |
| 1997 | ||
| 1 | Martyn Wild, Lyn Henderson, Janice M. Burn, Ron Oliver, Sue Stoney: Cultural Implications in the World Wide Web: A Case for Research. WebNet 1997 | |
| 1 | Janice M. Burn | [1] |
| 2 | Geoff Coombs | [3] |
| 3 | Ron Oliver | [1] |
| 4 | Ian Putt | [3] |
| 5 | Sue Stoney | [1] |
| 6 | Martyn Wild | [1] |
| 7 | Frank York | [4] |