| 2008 |
| 8 | EE | Ursula Wolz,
John Maloney,
Sarah Monisha Pulimood:
'scratch' your way to introductory cs.
SIGCSE 2008: 298-299 |
| 2004 |
| 7 | EE | John Maloney,
Leo Burd,
Yasmin B. Kafai,
Natalie Rusk,
Brian Silverman,
Mitchel Resnick:
Scratch: A Sneak Preview.
C5 2004: 104-109 |
| 2003 |
| 6 | EE | Yoshiki Ohshima,
John Maloney,
Andy Ogden:
The parks PDA: a handheld device for theme park guests in squeak.
OOPSLA Companion 2003: 370-380 |
| 1997 |
| 5 | | Dan Ingalls,
Ted Kaehler,
John Maloney,
Scott Wallace,
Alan C. Kay:
Back to the Future: The Story of Squeak - A Usable Smalltalk Written in Itself.
OOPSLA 1997: 318-326 |
| 1995 |
| 4 | | Randall B. Smith,
John Maloney,
David Ungar:
The Self-4.0 User Interface: Manifesting a System-wide Vision of Concreteness, Uniformity and Flexibility.
OOPSLA 1995: 47-60 |
| 1993 |
| 3 | | Michael Sannella,
John Maloney,
Bjørn N. Freeman-Benson,
Alan Borning:
Multi-way versus One-way Constraints in User Interfaces: Experience with the DeltaBlue Algorithm.
Softw., Pract. Exper. 23(5): 529-566 (1993) |
| 1990 |
| 2 | | Bjørn N. Freeman-Benson,
John Maloney,
Alan Borning:
An Incremental Constraint Solver.
Commun. ACM 33(1): 54-63 (1990) |
| 1989 |
| 1 | | John Maloney,
Alan Borning,
Bjørn N. Freeman-Benson:
Constraint Technology fur User-Interface Construction in ThingLab II.
OOPSLA 1989: 381-388 |