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Marco Roccetti

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2008
49EEMarco Roccetti, Stefano Ferretti, Claudio E. Palazzi: The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions. ISORC 2008: 587-592
48EEStefano Ferretti, Silvia Mirri, Ludovico Antonio Muratori, Marco Roccetti, Paola Salomoni: E-learning 2.0: you are We-LCoME! W4A 2008: 116-125
47EEPaola Salomoni, Silvia Mirri, Stefano Ferretti, Marco Roccetti: A multimedia broker to support accessible and mobile learning through learning objects adaptation. ACM Trans. Internet Techn. 8(2): (2008)
46EEMarco Roccetti, Zhu Liu, Marco Furini, Xiao-Ping Zhang, Heather Yu: Preface to the special issue on new achievements in pervasive and interactive multimedia systems and applications. Multimedia Tools Appl. 37(3): 261-262 (2008)
2007
45EEMarco Roccetti, Mario Gerla, Claudio E. Palazzi, Stefano Ferretti, Giovanni Pau: First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle. IPCCC 2007: 556-561
44EEGustavo Marfia, Claudio E. Palazzi, Giovanni Pau, Mario Gerla, M. Y. Sanadidi, Marco Roccetti: TCP Libra : Exploring RTT-Fairness for TCP. Networking 2007: 1005-1013
43EEPaola Salomoni, Silvia Mirri, Stefano Ferretti, Marco Roccetti: Profiling learners with special needs for custom e-learning experiences, a closed case? W4A 2007: 84-92
2006
42EEClaudio E. Palazzi, Giovanni Pau, Marco Roccetti, Stefano Ferretti, Mario Gerla: Wireless home entertainment center: reducing last hop delays for real-time applications. Advances in Computer Entertainment Technology 2006: 67
41EEStefano Ferretti, Marco Roccetti: MHP Meets the Web: Bringing Web Contents to Digital TV for Interactive Entertainment. ISM 2006: 169-176
40EEStefano Ferretti, Marco Roccetti: Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat. NETGAMES 2006: 35
39EEStefano Ferretti, Marco Roccetti, Johannes Andrich: Living the TV revolution: unite MHP to the web or face IDTV irrelevance! WWW 2006: 899-900
38EEStefano Cacciaguerra, Marco Roccetti, Paola Salomoni: Multimedia Entertainment Applications. Encyclopedia of Multimedia 2006
37EEStefano Ferretti, Marco Roccetti, Paola Salomoni: Online Gaming. Encyclopedia of Multimedia 2006
36EEStefano Ferretti, Claudio E. Palazzi, Marco Roccetti, Giovanni Pau, Mario Gerla: FILA in gameland, a holistic approach to a problem of many dimensions. Computers in Entertainment 4(4): (2006)
35EEClaudio E. Palazzi, Stefano Ferretti, Stefano Cacciaguerra, Marco Roccetti: Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures. IEEE Transactions on Multimedia 8(4): 874-879 (2006)
34EEMarco Roccetti, Gary Chan, Madjid Merabti, Stan Moyer, Mehmet Ulema, Heather Yu: Special issue on advances in consumer communications and networking. Multimedia Tools Appl. 29(3): 209-210 (2006)
2005
33EEStefano Ferretti, Marco Roccetti: Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games. Advances in Computer Entertainment Technology 2005: 405-412
32EEStefano Cacciaguerra, Stefano Ferretti, Marco Roccetti, Matteo Roffilli: Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. WWW (Special interest tracks and posters) 2005: 884-885
31 Marco Roccetti, Stefano Ferretti: Adaptive Playout Control Schemes for Speech over the Internet. Encyclopedia of Information Science and Technology (I) 2005: 53-57
30EEVittorio Ghini, Giovanni Pau, Marco Roccetti, Paola Salomoni, Mario Gerla: For here or to go? Downloading music on the move with an ultra reliable wireless Internet application. Computer Networks 49(1): 4-26 (2005)
29EEClaudio E. Palazzi, Stefano Ferretti, Stefano Cacciaguerra, Marco Roccetti: A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games. Computers in Entertainment 3(2): 3 (2005)
28EEMarco Roccetti, Paola Salomoni, Vittorio Ghini, Stefano Ferretti: Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution. Multimedia Tools Appl. 25(2): 217-251 (2005)
2004
27EEStefano Ferretti, Marco Roccetti, Stefano Cacciaguerra: On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution. TIDSE 2004: 219-231
26EEStefano Ferretti, Marco Roccetti: Event synchronization for interactive cyberdrama generation on the web: a distributed approach. WWW (Alternate Track Papers & Posters) 2004: 226-227
25EEMarco Roccetti: IEEE Communications magazine: entertainment everywhere: system and networking issues in emerging network-centric entertainment sytems. Computers in Entertainment 2(2): 6 (2004)
24EEMarco Roccetti: IEEE first workshop on networking issues on multimedia entertainment. Computers in Entertainment 2(2): 7 (2004)
23EEMarco Roccetti: Multimedia tools and applications (MTAP) an international journal: special issue on advances in consumer communications and networking. Computers in Entertainment 2(3): 6 (2004)
22EEStefano Ferretti, Marco Roccetti: A novel obsolescence-based approach to event delivery synchronization in multiplayer games. Int. J. Intell. Games & Simulation 3(1): 7-19 (2004)
2003
21 Stefano Ferretti, Marco Roccetti: The Design and Performance of a Receiver Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games. GAME-ON 2003: 211-
2002
20 Marco Roccetti, Paola Salomoni, Vittorio Ghini, Stefano Ferretti, Stefano Cacciaguerra, A. Sorcinelli: MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices. Communications, Internet, and Information Technology 2002: 346-351
19 Marco Furini, Marco Roccetti: Design and Analysis of a Mechanism for Supporting Interactive Video Streaming Applications over the Internets. IMSA 2002: 324-329
18EEMarco Roccetti, Vittorio Ghini, Paola Salomoni, Alessandro Gambetti, Davide Melandri, Mirko Piaggesi, Daniela Salsi: The structuring of a wireless internet application for a music-on-demand service on UMST devices. SAC 2002: 1066-1073
2001
17EEVittorio Ghini, Fabio Panzieri, Marco Roccetti: Client-Centered Load Distribution: A Mechanism for Constructing Responsive Web Services. HICSS 2001
16EEMarco Roccetti, Paola Salomoni: A web-based synchronized multimedia system for distance education. SAC 2001: 94-98
15EEAlessandro Aldini, Marco Bernardo, Roberto Gorrieri, Marco Roccetti: Comparing the QoS of Internet audio mechanisms via formal methods. ACM Trans. Model. Comput. Simul. 11(1): 1-42 (2001)
14 Marco Roccetti, Vittorio Ghini, Giovanni Pau, Paola Salomoni, Maria Elena Bonfigli: Design and Experimental Evaluation of an Adaptive Playout Delay Control Mechanism for Packetized Audio for Use over the Internet. Multimedia Tools Appl. 14(1): 23-53 (2001)
1999
13EEFabio Panzieri, Marco Roccetti: Responsive Protocols for Distributed Multimedia Applications. Advances in Distributed Systems 1999: 157-181
1998
12EEMarco Bernardo, Roberto Gorrieri, Marco Roccetti: Formal Performance Modelling and Evaluation of an Adaptive Mechanism for Packetised Audio over the Internet. Formal Asp. Comput. 10(4): 313-337 (1998)
11 Marco Roccetti, Paola Salomoni: Using Bayesian belief networks for the automated assessment of students' knowledge of geometry problem solving procedures. J. Exp. Theor. Artif. Intell. 10(2): 145-178 (1998)
1997
10EEFabio Panzieri, Marco Roccetti: Communication Support for Critical Distributed Multimedia Applications: an Experimental Study. HICSS (5) 1997: 34-43
9EEFlavio Corradini, Roberto Gorrieri, Marco Roccetti: Performance Preorder and Competitive Equivalence. Acta Inf. 34(11): 805-835 (1997)
8 Fabio Panzieri, Marco Roccetti: Synchronization Support and Group-Membership Services for Reliable Distributed Multimedia Applications. Multimedia Syst. 5(1): 1-22 (1997)
1995
7 Flavio Corradini, Roberto Gorrieri, Marco Roccetti: Performance Preorder: Ordering Processes with Respect to Speed. MFCS 1995: 444-453
6EERoberto Gorrieri, Marco Roccetti, Enrico Stancampiano: A Theory of Processes with Durational Actions. Theor. Comput. Sci. 140(1): 73-94 (1995)
5 Antonella Carbonaro, Vittorio Maniezzo, Marco Roccetti, Paola Salomoni: Modelling the Student in Pitagora 2.0. User Model. User-Adapt. Interact. 4(4): 233-251 (1995)
1994
4 Fabio Panzieri, Marco Roccetti: A Scalable Architecture for Reliable Distributed Multimedia Applications. ICDCS 1994: 284-293
3 Alan A. Bertossi, Maurizio A. Bonuccelli, Marco Roccetti: Reconfigurable Tree Architectures for Gracefully Degradable VLSI Systems. J. Parallel Distrib. Comput. 23(3): 264-277 (1994)
1993
2 Roberto Gorrieri, Marco Roccetti: Towards Performance Evaluation in Process Algebras. AMAST 1993: 289-296
1 Marco Roccetti: Performance Analysis of Fault-Tolerant Tree-Based VLSI Architectures. MASCOTS 1993: 31-37

Coauthor Index

1Alessandro Aldini [15]
2Johannes Andrich [39]
3Marco Bernardo [12] [15]
4Alan A. Bertossi [3]
5Maria Elena Bonfigli [14]
6Maurizio A. Bonuccelli [3]
7Stefano Cacciaguerra [20] [27] [29] [32] [35] [38]
8Antonella Carbonaro [5]
9Gary Chan [34]
10Flavio Corradini [7] [9]
11Stefano Ferretti [20] [21] [22] [26] [27] [28] [29] [31] [32] [33] [35] [36] [37] [39] [40] [41] [42] [43] [45] [47] [48] [49]
12Marco Furini [19] [46]
13Alessandro Gambetti [18]
14Mario Gerla [30] [36] [42] [44] [45]
15Vittorio Ghini [14] [17] [18] [20] [28] [30]
16Roberto Gorrieri [2] [6] [7] [9] [12] [15]
17Zhu Liu [46]
18Vittorio Maniezzo [5]
19Gustavo Marfia [44]
20Davide Melandri [18]
21Madjid Merabti [34]
22Silvia Mirri [43] [47] [48]
23Stan Moyer [34]
24Ludovico Antonio Muratori [48]
25Claudio E. Palazzi [29] [35] [36] [42] [44] [45] [49]
26Fabio Panzieri [4] [8] [10] [13] [17]
27Giovanni Pau [14] [30] [36] [42] [44] [45]
28Mirko Piaggesi [18]
29Matteo Roffilli [32]
30Paola Salomoni [5] [11] [14] [16] [18] [20] [28] [30] [37] [38] [43] [47] [48]
31Daniela Salsi [18]
32M. Y. Sanadidi (Medy Sanadidi) [44]
33A. Sorcinelli [20]
34Enrico Stancampiano [6]
35Mehmet Ulema [34]
36Heather Yu [34] [46]
37Xiao-Ping Zhang [46]

Colors in the list of coauthors

Copyright © Wed May 28 02:56:03 2008 by Michael Ley (ley@uni-trier.de)